Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-07-2003 , 08:16 AM
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ummmm.....a gun

Hi everyone,

Well I got bored and fired up Maya today and this is what I got after 40 minutes. I know there is still loads of detailing to do but the general shape is there.

I'm going to make it into "die another day" type of animation.

What do you think?

Alex

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# 2 26-07-2003 , 08:18 AM
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and a wire...

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# 3 26-07-2003 , 11:58 AM
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:bgreen: Oooh nice, sniper is my favorit fireing weapon..

Reminds me of the M82.
looking forward to see more of this one.

Edit: make the scope bigger.. like a 10

Xigen :bgreen:

# 4 28-07-2003 , 08:14 AM
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Well made some progress.

yeeehaaaa....firepower guys (and gals)

added a mini gun, a rocket launcher and thinking about a laser.

what do you think?

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# 5 28-07-2003 , 08:14 AM
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Well made some progress.

yeeehaaaa....firepower guys (and gals)

added a mini gun, a rocket launcher and thinking about a laser.

what do you think?

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# 6 28-07-2003 , 08:15 AM
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what the.....
two same posts
sorry if it's my mistake but i'm sure it wasnt


MSN: mizin_alex@hotmail.com
E-MAIL: mizina@alphalink.com.au
# 7 28-07-2003 , 09:25 AM
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some gi....

wow sme 46 views, just shows how much my work is valued here lol. user added image

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# 8 28-07-2003 , 09:47 AM
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user added image hehe funny now its more like a over_equiped weapon.

I would make another gun out of that minigun of yourse, not place it on that nice rifle, but hey thats just me..
And i think the front piece is a bit bigg, but lazer sounds interesting.
Maby the rocket_launcher of yourse would work hehe, would be fun in real life. just make it a little bigger.

Keep playing with it user added image


Last edited by Xigen; 28-07-2003 at 09:50 AM.
# 9 28-07-2003 , 10:05 AM
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hey man
thanks for the crits
tweaked a bit....better?

i'm not really going to focus on texturing. I want to animate it to shoot in all its glory.

c&c

alex

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# 10 28-07-2003 , 10:22 AM
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=) yeah i love this weapon, gonna punch hard me thinks...

# 11 28-07-2003 , 06:47 PM
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why are all the renders blurry? Except the GI wich has no Anti Aliasing, and is way too bright. The gun on the other hand looks pretty bad ass, i just wish i could see it better!



"When you are born, you have a resposiblilty to program you're own mind, if you do not accept this responsiblilty, then the world will do it for you"
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# 12 28-07-2003 , 09:50 PM
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it's probably due to his *.Jpeg compression not being baseline standard. Needs to be changed from either progressive or optimized to standard.

# 13 28-07-2003 , 09:55 PM
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I think he´s using DOF.
Gives a clean render man! We want so see weaponry! :p

Looking very good by the way, what is that bulbous thing in the front of the barrel?

# 14 28-07-2003 , 11:32 PM
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Hey everyone,

Thanks for your crits. Just got up so no updates yet. (Gee I have a life getting up and going straight to simplymaya.com lol)

The images are blurry due to the jpeg. I'll re-render it so it's not.

adl: That thing suprised me too and frankly I don't like but the real gun has the same thing.

here's a link to a pic.
https://www.barrettrifles.com/rifles_82A1.html


alex


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E-MAIL: mizina@alphalink.com.au
# 15 28-07-2003 , 11:45 PM
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I've re-rendered and removed that big ugly thing at the front. I don't know now it looks like it's unbalanced. what do you guys think?

alex

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