Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 05-12-2002 , 01:04 AM
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Twisted Christmas KURT

Hi guys!Here's what I have planned... just hope I have time to whip it up. I'm going to do a small 3D picture of Jack Frost just finishing incasing all the reindeer and Santa in ice. Hope you can see whats going on in the picture, it was done while in the car=).


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 2 05-12-2002 , 02:30 AM
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Don'y forget to ransom the presents user added image

# 3 05-12-2002 , 12:18 PM
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its a killer idea heaps of options nice choice


Thanks for wasting your time reading this line.
# 4 05-12-2002 , 02:45 PM
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oh, now i have to reconsider my idea - the ice blocks look so twisted already. user added image

# 5 06-12-2002 , 02:15 AM
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Just a test, seeing how good I can make an ice cube.. I think it woks pretty well so far.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 6 06-12-2002 , 09:34 AM
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it is looking nice. the only thing is, it does not look really like solid. maybe you could try some refraction and some kind of fog inside the ice cube.

keep it up

# 7 06-12-2002 , 11:14 AM
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the surface pattern is pretty cool man.. just needs the not so visible touch.. :p

# 8 06-12-2002 , 11:30 AM
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Refrative

And the ball inside has to be distorted by the refraction of the Ice Material....Displacement is also a good idea to add some irregularities to the surface

# 9 06-12-2002 , 01:08 PM
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I know this is an icecube but it doesn't have that chilly/frosted look on it imho.


I do not support Bush! Nor Saddam! Long live UN!
# 10 06-12-2002 , 05:24 PM
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Shading Network

Created a small 5 minutes shading network..just to show what i've meant...just a simple poly cube...with the shading network attached

# 11 06-12-2002 , 05:40 PM
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Bullet it looks great man!!!! When it comes to texturing and shading its my weak point in maya, I never really got into it. In school I mostly focus on modeling and animation. Would you be able to send me the exact steps you did for that look so I can create something on my own that looks like that. I've never worked with displacement maps or shading networks much before. Pretty much newbie when it comes to that.

Dam im amazed!!! I really have to try and work on texturing once my new reel is done.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 12 06-12-2002 , 06:30 PM
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Tutorial

Created a small tutorial for you...I'm uploading it at the moment.....will send you the link later, when it's finished....it's 7 minutes long 11 MB big...hope you are not on 56K ;O))

b u l l e t

P.S.: Don't judge that i'm clicking on wrong places all the time, but when I'm using my screen-capture program...the computer lags extremly, and some shortcuts don't seem to work the first time...but who cares...it's for free ;O))

# 13 06-12-2002 , 06:40 PM
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Thanks buddy looking forward to it=).. And im on cable modem =)
be back in a hour have to go out.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 14 06-12-2002 , 07:40 PM
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and here it is


# 15 06-12-2002 , 08:21 PM
Kevin
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any chance of zipping it user added image

lol, downloading now...many thanks

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