Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 10-07-2005 , 11:29 PM
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Join Date: Jul 2004
Location: Québec, Canada
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texturing in Maya,exporting in 3DS

Hi folks user added image,

I got a question, their is anyway to add some texture to a model in Maya, then export it to 3D Studio Max and keep the mapping texture?

Thx for your help user added image user added image


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