Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 03-08-2006 , 11:20 AM
mr pix.'s Avatar
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CAMERA CUTS

Does anyone know how to cut from camera to camera using tangeants?

I know how to insert a camera, and follow an object etc. etc., but i wanna know to cut from one camera to another


Thanks ppl


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# 2 04-08-2006 , 12:20 AM
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I know nothing about using tangents...but I have 2 other tricks up my sleeve that you can try:

1) Keyframe 2 frames in a row; the first frame being the LAST frame of the FIRST "scene," the second being the FIRST frame of the SECOND "scene." A rather makeshift 'cut'...

Pros/Cons:

+ This involves using only one camera, and is therefore simple to do

- Not exactly certain if this is safe to do this with just one camera...



2) Set up separate cameras to render the different "scenes."

Pros/Cons:

+ Absolutely certain that what could potentially go wrong as above CAN NOT happen with this

- More work

- More cameras to manage

- More renders to do (but, essentially, the same total render time)

- Having to piece the seperate scenes back together in some video-altering program like After Effects



Or you can wait until someone that has knowledge about tangents is able to help you out...but I hope I helped ^.^

Happy Rendering user added image


# 3 04-08-2006 , 01:23 AM
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thanx, thats a great help, il try that.

im starting to learn after effects. this may sound dumb, but do i have to render first or import my scene straight into after effects and render there???

Thanx


those who succeed are only the failures that never gave up.

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# 4 04-08-2006 , 01:39 AM
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you render first then go to aftereffects. and i would go with the first technique that severinianthony said user added image


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# 5 04-08-2006 , 02:11 AM
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thanx peeps u guys are legends. il let u know how i get on

cheers


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