Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 07-05-2008 , 12:40 PM
ragecgi's Avatar
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FX CHALLENGE 02 Announcment:)

Ok folks, for the forseeable future, this should be the last of those pesky FX CHALLENGESuser added image

Announcing:
FX CHALLENGE 02
The Rube Goldberg Machine!

Now THIS should appeal to EVERYONE out there!
Modelers, Effects artists, Animators, Texture Painters, etcuser added image

What IS a Rube Goldberg machine you ask?
Check it out:
MYTHBUSTERS Rube Goldberg contraption
HONDA COG COMMERCIAL

Modelers and Texture painters can delight in making ANYTHING and EVERYTHING they want to make.
Effects artists can enjoy the freedom to make wild and wacky effects.

The major point to this is that this is a SIMULATION!
Active/Passive Rigid-Body, softbody, and nCloth DYNAMIC SIMULATIONS!
Physics is the heart of the shot!

...you get the ideauser added image

Good luck all and I hope to see you there!

FX CHALLENGE 02 OFFICIAL THREAD


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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