This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
This is a comcept car me and Hybrid plan to animate this car along with a car he made into an animation. The car has elements from Honda, Toyota, Ford, and Lotus as primary focus.
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The front bumper looked better when you had the mouth (grille) smaller (not as tall). From the other night when I saw it, it looked TOTALLY different. Looks nice tho.
Nice, but how about brightening things up a little, I can't see the model clearly. Good lighting can make a good model better, but bad lighting has the opposite effect.
Dilberts: I have been practicing with lighting quite a bit but this if my first render ive actually used something besides the default lighting. but i am getting better. I plan on going through the Farrari tutorial i have recently purchased.
13th Resident: I think it looks too reflective because its reflecting white instead of an image. When i experiment with HDRI it might look a little better.
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AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
sorry the post above was me... Hybrid was still logged in on my comp though... Anyway heres what i typed. Forgot to delete the pic though.
"Been working on the car again and decided to redo the front bumper... since i redid the bumper i had to redo the light.. as long as i was redoing the light i had to redo the hood.. and well... yeah.
so now im going to work on the rear bumper. I already finished the front quarter panel(redid it) and i think im going to work on the door but i cant decide.. well see."
________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
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