Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 18-10-2006 , 09:54 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318

devilish guy

Here's a guy I modelled last couple of days.

Attached Thumbnails
# 2 18-10-2006 , 10:17 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
this looks nice. nice design.
maybe you can work on the eyes a little more.

# 3 19-10-2006 , 02:12 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yeah - definitely agree about the eyes and also the forehead is looking a bit too sloped - I think you need more of a ridge above the brows.

Good work though mate! user added image

# 4 19-10-2006 , 04:54 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Thanks for the crits, guys!

Did some work on the forehead and the eyes, think it looks a bit better now.

Attached Thumbnails
# 5 19-10-2006 , 07:15 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yeah - definitely looking a lot better. user added image

# 6 06-11-2006 , 05:03 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Started to play around with a bump map. It's not finished so I know it isn't perfect...just showing some progress.

Attached Thumbnails
# 7 06-11-2006 , 05:37 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
well i guess from a personal preference i can understand the wrinkles around the horns, the eyes, and the forehead area, but on the cheeks and nose it looks a little odd... again just a personal opinion. maybe it just looks too pronounced *shrug*


Accept no substitutions.
# 8 07-11-2006 , 12:22 AM
SpaceGoat's Avatar
Registered User
Join Date: Apr 2005
Location: Australia
Posts: 159
Hey nice model. Just did a quick liquify in PS just to show how you could possibly improve the geometry a bit to make him look a little more natural. Dont think that would have any effects on the bump map either so your safe to mess arounduser added image In any case thats my 2 cents

Attached Thumbnails
# 9 07-11-2006 , 06:55 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
hehe nice going with liquify, I like it. I'll see If I bother do change the geometry, you'll have to stop sometimes otherwise you'll never finish.

Anyway, here's a more realistic render with the same bump map.

Attached Thumbnails
# 10 15-11-2006 , 12:12 PM
Minstrel's Avatar
Subscriber
Join Date: Nov 2002
Location: Made in Spain
Posts: 422
Space Goat, I am amazed at what you did with PS...jesus christ!

Can you go to my thread and do that user added image (the title is "warrior")

# 11 15-11-2006 , 04:35 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Just some minor changes to the bump. And added eye textures.

Just a solid color now. Gonna start with the color map next.

Attached Images
# 12 16-11-2006 , 02:24 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Added a little bit of color.

Attached Thumbnails
# 13 16-11-2006 , 10:26 AM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
Textured the horns... and some minor small adjustments to the color- and bump map.

Attached Thumbnails
# 14 17-11-2006 , 03:11 AM
Registered User
Join Date: Sep 2006
Location: NY
Posts: 208
Pretty sweet. But, I'd say he has a 'leather' like look to him. Why not try a reddish skin? Seems cliche, I know, but I think it'd look awesome with his skin texture.


Eric Tacti
3D Artist
# 15 17-11-2006 , 08:44 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Hey DJ good going on the textures so far, really coming along.

Should have posted this earlier but I think that the ears should blend into the head more as the top appears to stick out a bit.


"No pressure, no diamonds" Thomas Carlyle
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads