Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-02-2008 , 07:42 AM
Registered User
Join Date: Oct 2007
Posts: 4

wheel v2.0

this is a model of an entire wheel assembly from a car. it's my first high-res model.

user added image
user added image
user added image
user added image

# 2 03-02-2008 , 08:43 AM
Jr.Who
Guest
Posts: n/a
Wow, that looks pretty good. Can you post a wire?

Only thing that looks weird is that the lights are a little too high and are blowing out some areas.

# 3 03-02-2008 , 08:56 AM
Registered User
Join Date: Oct 2007
Posts: 4
here you go. and for the lights, i haven't really spent much time on the lighting
user added image

# 4 03-02-2008 , 08:58 AM
Jr.Who
Guest
Posts: n/a
Kinda a bit hard to see. Don't resize the image so much, and turn off the X-ray.

# 5 03-02-2008 , 09:05 AM
Registered User
Join Date: Oct 2007
Posts: 4
hope this is a little better edit: it automatically resized the image when i uploaded it
user added image

# 6 03-02-2008 , 09:38 AM
Jr.Who
Guest
Posts: n/a
You can just attach them through the forum (look under where you enter the text). Looks really cool, although you could've saved yourself the time by using a displacement map for the treads on the tire.
user added image

# 7 03-02-2008 , 11:25 AM
anasasis's Avatar
Registered User
Join Date: Apr 2007
Location: Melbourne
Posts: 347
very impressive are you going to continue into the suspension/ shockers, axels or is this completo

# 8 03-02-2008 , 01:52 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yeah - very nice green_bobmarley! user added image

what did you use for the metal shader?

# 9 03-02-2008 , 04:18 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
I like it except the chrome/metal shader. It's far too grey, like it is in an totally grey environment (but it is not).

# 10 04-02-2008 , 02:38 AM
Registered User
Join Date: Oct 2007
Posts: 4
i'm actually going to model a whole car, i'm planning on buying a tutorial on car modeling. the metal shader i downloaded of the internet

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads