This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hey all, feeling like I need a break from the low poly modeling, so I'm gonna join in this and see if I can keep up.
I figure the easiest thing for me to do was to put a car on a road, but then I realised that lighting and stuff is bloody hard... Still going to try though Haven't made a final decision on the photo I'll be using yet, but I found one I like that I took ages ago on my PhotoBucket that I may use.
I've tried my hand at putting a car on the image, bloody hard stuff with the way I plan to do it >_<
Used the Artega for this one, cause I'm not entirely sure if Ill be able to finish the McLaren in time, I'm running into troubles all over the damn thing :p
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