Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
All the points you guys brought up are ideas I want to implement. The texture on the tusks is weak at best. It was a last minute paint job and lacks the crusty worn look it should have. I want to experiment with putting some dried or drying mud on the snout and work on the quality and detail of my specular pass. Also work on 'weathering' him to giva a straight outta the wild look.
All great crits and even better coming from you dudes!
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