Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Are there any tutorials on creating color,diffuse,specular,luminosity,reflectivity,tra nsparency,bump, and clip maps all from one texture. I don't need every one but need to know how to make them for each model as needed. I am starting to work will realstic rendering and I know you need most of these maps.
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