Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 31-07-2005 , 05:32 PM
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vrak tv monster

here is my new wip. vrak tv monster.i have to add theet and i think the model will be finished.

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# 2 31-07-2005 , 05:33 PM
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# 3 31-07-2005 , 05:34 PM
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# 4 31-07-2005 , 05:36 PM
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i need some conseil to create theet

# 5 31-07-2005 , 08:04 PM
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being that hes round, how about creating thin poly cylinder with 2 division on the end cap and the number of divisions along the axis to equal the teeth. scale the end cap faces until the outer ring is about the depth of the teeth. Turn "keep faces together" OFF then extrude upward a couple times, once for the gum line, once for the center of the teeth, and final time for the top of the teeth. scaling faces as need along the way. Then go in and tweek verts.



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# 6 31-07-2005 , 08:47 PM
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thanx but is my character looking good

# 7 31-07-2005 , 08:53 PM
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It's funny...user added image...I like the hamburger look...are u plannin' to create the logo?


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# 8 31-07-2005 , 09:11 PM
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Yes, I do think it is looking good. But I would suggest following mhcannon's idea for a bit. With such a high poly count on your model, you should have a very very smooth and rounded surface. But I can see where you subdivided and smoothed or tried to model it from just a sphere. IE. The corners on the top of his head. Just tweak that a little though and it should look fine.

# 9 01-08-2005 , 04:12 PM
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thanx for the comment but is there any tutorial with iamge on the net that show how to create teeth beause i am not really good to understand without image. lol.

# 10 01-08-2005 , 06:17 PM
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5 minute sample...

you would of course spend more time with it and make them look nice, more correct. this is just to sort of show you the idea. notice that you'll have to sort of over exaggerate the angles before smoothing.

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# 11 02-08-2005 , 03:34 PM
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thanx a lot you are too niceuser added image

# 12 02-08-2005 , 05:34 PM
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here is a little update.i add color,teeth(just test).now i have to add bump map , real color. light ...

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# 13 02-08-2005 , 05:35 PM
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# 14 02-08-2005 , 05:36 PM
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persp

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# 15 02-08-2005 , 05:38 PM
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now i would like to knowhow to make the end of his antene(i dont know how to say that in english)glow.

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