This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
A couple of near-finished poses of Kurt's Sea Creature tutorial.
Thanks Kurt. I enjoyed the tutorial. It was very imformative and was one of the first ones that I did from concept to texturing.
It really made me realize all the skill that goes into every aspect of a project. Even though my overall artistic skills are weak, I enjoy 3D modeling. It's about as close to art as I can get with my skills.
You could spend days and weeks tweaking this creature. I added a skeleton and bound the skin and started an animation, but that will be a journey all its own.
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