Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-02-2006 , 01:03 PM
skywola's Avatar
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Join Date: Jan 2004
Location: Tempe, Arizona, USA
Posts: 224

Creating a head quickly

Ever heard of the program "Faces" that the police use to ID criminals?

It could be done in 3D, relatively easily . . . . if someone were to write the code.

How? Well, take the example that I have attached and run polygon>smooth on it . . . . then consider what would happen if you could introduce functions to change the facial features by manipulating the location of the points in the basic, un-smoothed head, to get the desired results, i.e. larger or different shaped nose, etc. . . .

Food for thought . . .

Attached Files
File Type: mb basic head.mb (99.8 KB, 188 views)

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