shhhhh, i knew that :pOriginally posted by tweetytunes
Thats not teck correct. A poly is any surface with a normal
Only game engines counts tris as polys. Just look at Zbrush/mudbox - that also counts quads as polys
dango, you still count the triangles as far as i'm aware.....that's what everyone else said
nice detailing work, be nice to see what you'll do with the front of the ship