Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 27-12-2010 , 09:01 PM
Subscriber
Join Date: Jun 2008
Posts: 16

Street Fighter Arcade Stick

My current W.I.P.
A street fighter arcade stick.
Have only spent about an hour on it so far.. still learning about texturing correctly, using reflections, etc..

I appreciate all feedback. Thanks!

Attached Thumbnails
# 2 27-12-2010 , 10:38 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
On a positive the texture looks good, some of your edges are a bit to sharp put some edge bevels in there. The joystick looks like it is just stuck into the main box try modelling how it joins.........dave




Avatar Challenge Winner 2010
# 3 28-12-2010 , 12:30 AM
Subscriber
Join Date: Jun 2008
Posts: 16
Here is another render using some lighting and after adding some bevel to the sharp edges.

My goal is to make this arcade stick look as real as possible..

I also converted the ball on the joystick from a polygon to a subdiv..
didn't seem to help..
any suggestions on adding (or subtracting) features to make this look more realistic would be greatly appreciated.

Thanks.

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads