Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 46 25-02-2003 , 06:44 AM
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looks great el_newty!!! just one suggestion: is the reflection not a little bit too high on the ship where your camera "sits"?

# 47 25-02-2003 , 06:56 AM
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M, yes in deed it was a little bit of work, but its worth.
Abra, in marine the cleaning is essential, so the boat is “polished” (just joking) user added image


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# 48 25-02-2003 , 07:03 AM
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lol.... ok, i was never in the marine and will never be there... so i cant speak about this part.... it was just a thought... but a bump would perhaps be nice?

# 49 28-02-2003 , 02:58 PM
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I love this! The ships give a great impression of size...

Kind of a "Clash of the Titans" meets "X-Files"!


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# 50 28-02-2003 , 11:50 PM
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el_newty
I nearly missed your post, Glad I didn't.
Great effort.

# 51 01-03-2003 , 05:27 AM
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nice scene!


Check out the subsurfacescattering on my tongue...

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