Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 04-01-2004 , 10:27 PM
Registered User
Join Date: Sep 2002
Posts: 101

subd to poly

I love sub d's but I find it hard to convert them to poly and back to subd with good results. Anyone have suggestions on how to go about doing this and keep the poly count at a reasonable level? when ever i convert either it is too few polys or way to many i cant seem to find a happy medium where i can bounce back and forth on the 2. Any suggestions would be great.

# 2 04-01-2004 , 10:51 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
In the covert to sub-d to poly option box have "Vertices" clicked on.

So when you convert back to poly it will just use the vertices, and your mesh will not get to heavy.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 05-01-2004 , 04:19 AM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
oo. sweet i could use this info too. good thing i looked before postinguser added image


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads