Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 28-11-2005 , 07:12 PM
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Join Date: Nov 2003
Posts: 6

My first project (church)

Hi her is my first real project in maya.
I was looking through Kurts haunted house tutorial and i wanted to try my new skills.

user added image

I am a total noob on maya. But i really want to learn maya and 3D. Hope some one can give me some pointers on how to improve my "skills" user added image and my church.

sorry for my english, i am from sweden user added image


Last edited by nash2000; 28-11-2005 at 07:21 PM.
# 2 28-11-2005 , 07:41 PM
lisa_gonzalez's Avatar
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Join Date: Jun 2004
Location: London, England
Posts: 301
Hi!

I think your church is lovely, and really good for a first project! This would look really good nicely textured.

I don't really have any crits, I might be tempted to make the gravestones a bit wonky, to suggest that they had been there for ages, and maybe look at the scale of the church as it feels a bit small compared with its surroundings.

Good work user added image

LisaG


When in doubt......smile!

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# 3 29-11-2005 , 03:03 AM
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Join Date: Aug 2003
Location: Atlanta, Ga
Posts: 26
hi there. the church does look nice. perhaps i can provide a little direction or critique. this is a good starting point for a finished environment, depending on what direction you want to go with it. the church itself is not stylized, a clean design. it may clash with the surrounding ground, which is a bit stylized with it having the small hills. the grave stones and the well in the back dont look like they belong together. a well would need its own respective space, and a graveyard would definately need its own. the fence is nice as well, and has a stylized look. push the design on the church a bit. make sure the scale is right as compared to the front door (lets u know how big the people would be if u put characters in the scene). the bell tower can be expanded in the middle then brought back in. maybe some ridge vents on the roof and missing shingles or something. take reference from a couple places. look at the monster house trailer. or the chocolate factory movie that came out this year. see what reference you can get out of that.

# 4 29-11-2005 , 10:29 AM
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Join Date: Nov 2003
Posts: 6
hi again.

I agree with that the church is a bit small compared to the environment and i have done a fast change to the scene now before i´am of to work.
I have scaled up the church a bit and moved the grave stones to the left a bit, and i have given the well it own space now.

LisaG It was a good tip to make the grave stones a little wonky, now it looks like completely new grave stones.
I will get working on it as soon i have time

I will try to get more details on the church when i get back from work, and clean up the scen.

talldreams hope i understood you right about the grave stones and the well. user added image

user added image

Thanks for the directions..

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