Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 16-10-2007 , 01:46 PM
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Vampire Head

Hy all, it's been a while since i've posted. Here is a head that i made, and i am trying to make it look like a vampire.

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# 2 16-10-2007 , 01:49 PM
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Gone ahead an divided it a a couple of time.

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# 3 16-10-2007 , 01:59 PM
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Looking very cool so far, how bout little fangs to add to v whole vamp idea

Chris

# 4 16-10-2007 , 02:32 PM
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Started detailing it even farther, made wrinkles on his face, i am trying to make him look very old. Thanks for the advice will see what i can do.

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Last edited by Mickeal_alex; 16-10-2007 at 02:36 PM.
# 5 16-10-2007 , 02:42 PM
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Made some skin bumps . I put all of these extra deformations ( bumps, wrinkles, ..) on layers so i can control the intensity of them.

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# 6 16-10-2007 , 04:14 PM
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This is looking pretty good. The only crit I have is that the wrinkles look a little harsh.

Are you going to model the entire body, or just the head?
user added image

# 7 16-10-2007 , 04:22 PM
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The wrinkle are set on a layer and i can reduce de intensity of the layer meaning the intensity of the wrinkles. I only made the head but i will start to model the body and atach the lowest division of this head on it. Here is another picture, made a scar on the head

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Last edited by Mickeal_alex; 16-10-2007 at 04:29 PM.
# 8 16-10-2007 , 09:09 PM
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vnice the only crit i gotz is the mouth is to stright.


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# 9 17-10-2007 , 12:21 AM
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Yeah, the mouth definately needs some work, otherwise nice work.

# 10 17-10-2007 , 01:09 AM
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Thanks all for your comments, will tweake the mouth as you suggested. I am currently working on the body for the vampire, will put some pictures when it's done.


Last edited by Mickeal_alex; 17-10-2007 at 01:12 AM.
# 11 17-10-2007 , 01:58 PM
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Made some modifications to the mouth

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# 12 19-10-2007 , 03:00 PM
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Here is a picture of what the body looks like, i still have a lot to do on it, hopefuly i will finish it today.

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# 13 19-10-2007 , 04:24 PM
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Hard to see from this angle, but if his arms aren't bent backwards the upper part is a bit short, and also the whole arm should be placed a bit higher, close to the shoulder. The feet looks a bit big and wide. And I'm not sure what's going on with the lower part of the leg...can't really remember if that's exactly how those muscles flows... anyways these crits are for a human... so you may decide to flush my opinions down the toilet.

# 14 19-10-2007 , 06:20 PM
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I made the body from a tutorial and that guy from the tutorial made it exactly like mine. I know that the proportions are off but at this stage i am only making the muscles and stuff. After i will finish the body i will atach it to the vampire head, the map the Uv's on it then i will send it into Zbrush where i will refine it and make the proportions correct.

# 15 20-10-2007 , 12:20 PM
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Ive got to agree with DJ on the shoulders, I find that tutorials should be taken as more of a guide rarther than a rule.


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