Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 31 24-10-2007 , 02:35 AM
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Here is a first render

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# 32 24-10-2007 , 02:48 AM
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Is it just me, or is his head enormous? Also, his ankles and arms looks weird…

# 33 24-10-2007 , 03:02 AM
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Really??

# 34 24-10-2007 , 03:06 AM
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Here is a close up , i don't think there is anything wrong but if you say so will see what i can do.

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# 35 24-10-2007 , 03:06 AM
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The head looks in proportion to the body, so does the arms in the sense it fits the general rules??

As its in Z I would give the muscles a tweek in the legs as they look a bit strange at the moment


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# 36 24-10-2007 , 03:19 AM
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In My opinion I think it's in proportion it's just that the muscles are all a little exagerated and need to be blended into the body a little more.
The angle of the render doesn't do it an favours proportion wise.




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# 37 24-10-2007 , 07:23 AM
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the space is to wide inbetween the legs.


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# 38 24-10-2007 , 08:42 AM
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Tweaked the model taking in mind you comments.

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# 39 24-10-2007 , 08:48 AM
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idk if anyone has notised but this isnt right...




looking better user added image

keep it up

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# 40 24-10-2007 , 08:49 AM
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In the image plane this is how it looks!!!

# 41 24-10-2007 , 08:50 AM
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lol really? can we see apic?


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# 42 24-10-2007 , 08:54 AM
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K here it is and you are right the legs are closer will tweake more the model.

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Last edited by Mickeal_alex; 24-10-2007 at 10:33 AM.
# 43 25-10-2007 , 11:27 PM
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Started texturing the body, the way that i texture is i create a displacement map in zbrush an i use that in photoshop to create the highlight and shadows of the body.

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# 44 25-10-2007 , 11:32 PM
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Here is the color map and what i am talking about, it isn't finished because i still need to put texture on it, the way that i do it is that i use texture from photos.

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# 45 03-11-2007 , 05:51 AM
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Ok sorry it's been a while since i've put an update, didn't have time to do that much. I have textured the body, used photoshop & Bodypaint 3d

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