Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-06-2010 , 03:27 AM
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your most commonly used keyboard shortcuts?

Hey all, just wanted to know what are "your" most commonly used keyboard shortcuts?

I mostly use:
ctrl s = save
w = move
e = rotate
r = scale
g = repeat last action. * i think.

Thanks.

# 2 23-06-2010 , 12:17 PM
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my spacebar for menus

ctrl h to hide selection

yes g (doesnt always work LOL)

x snap to grid

v snap vert

q selection tool

qwerty does have functions but cant remember t and y

F3 for poly F4 for nurbs

ctrl spacebar fullscreen toggle

I did set 's' for split poly but use the spacebar or symbol up top

and the same tools as you

cheers bullet

Edit: oh and F1 for help (lots)


bullet1968

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# 3 23-06-2010 , 12:34 PM
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Here's a few I use that I didn't see mentioned.

F8=object mode
F9=vertices
F10=edges
F11=faces

Hold down j when rotating to rotate in increments of 15 degrees.

Select 1 or more objects you want to isolate and then press Shift i, then to bring everything back, deselect everything and press Shift i again.

Select an object and press f to frame in on it. Or press Shift f to frame in on it in all view ports at the same time.

Cntrl d=delete history

Edit: oops, I meant Alt d= delete history..I use ctrl d for duplicating.


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Last edited by Perfecto; 23-06-2010 at 01:24 PM.
# 4 23-06-2010 , 12:40 PM
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aaarrrrrrrrr forgot the 'f' for frame..didnt know it could frame in all views...cool mate


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 5 23-06-2010 , 02:52 PM
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Originally posted by Perfecto

Hold down j when rotating to rotate in increments of 15 degrees.

Select 1 or more objects you want to isolate and then press Shift i, then to bring everything back, deselect everything and press Shift i again.

thank you,
these are new for me.
I know the isolate selection( Shift i ) but don't know how to view all with shortcut,generally I press Shift i again but it didn't work.
by ur words I know that after deselecting it will work.
thank you again.

# 6 23-06-2010 , 03:01 PM
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I use the 'make my model, do the uvs, texture it and render to look cool' button most daysuser added image

cheers
Jay

# 7 23-06-2010 , 03:14 PM
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Originally posted by Jay
I use the 'make my model, do the uvs, texture it and render to look cool' button most daysuser added image

cheers
Jay

Lol Jay.


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# 8 23-06-2010 , 03:41 PM
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hey Gen

user added image I needed to do that its been one of those days, laughter is severly needed

Jay

# 9 23-06-2010 , 04:38 PM
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q,w,e,r,t,y,p,a,f,s,d,x,c,v,b,F8,4,5,6,g, insert...etc
Ctrl+g -group, Ctrl+G ungroup (I think)
p, P - parent, unparent
Ctrl-H is unhide last hidden I think (H is something similar)
WER -key specific channels
d -hold to move pivot point (like insert)
>< - grow, shrink selection
Ctrl+a - attribute editor

My Custom:
? - mapped to hotkey editor!! user added image
; -mapped to my own marking menu and quick commands (delete history, freeze trans, centre pivot)
Ctrl+O - Outliner
Ctrl+Alt+h -hypershade
Ctrl+C -Channel box/layer editor

@Jay - I believe there's a shortcut for that: Ctrl+Shift+Alt+F13

# 10 23-06-2010 , 04:41 PM
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I'm wondering if there's much use for the Ctrl+D shortcut - duplicate special
Seems to me every time I use it, I need to change the options in the option box... it's so specific for the situation. Any thoughts?

# 11 23-06-2010 , 04:42 PM
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w, then hold dx and MMB on origin for easy snap to origin (have to move mouse slightly)

# 12 23-06-2010 , 04:55 PM
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Originally posted by stwert
I'm wondering if there's much use for the Ctrl+D shortcut - duplicate special
Seems to me every time I use it, I need to change the options in the option box... it's so specific for the situation. Any thoughts?

i find it pretty well useless.though i do fine that D comes in handy quite alot.

...alt-d for delete history eh?...was un aware of that one...
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# 13 23-06-2010 , 05:09 PM
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That dupe special key is a godsend where I come from. Why people dont use it I'll never know. You can set objects the exact same space apart without arsing with snapping and guess work. Its very cool for architectural work , for pillars and stuff. LOZ Im surprised you arent a fan, especially being a so called hardsurface guru. That command is in my tool box for sure

cheers
Jay

# 14 23-06-2010 , 05:13 PM
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Sorry, should clarify. I mean the shortcut, not the command. The shortcut will use your last settings, which will rarely be the same twice in a row...

# 15 23-06-2010 , 05:31 PM
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If i'm going to space things out the same, I will press shift d, then move my object to where I want, then shift d over and over. I don't use ctrl d for that.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
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