This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I was just thinking that the guns look too blocky and plain.
Maybe all they need is just some texture.
- Like smoke stains at the ends of the gun barrels.
- more detail on the gun housings.
- Maybe give the satelite dishes a wire framed look to them.
- Try to dirty it up a little.
Just little things like that.
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