Maya 2020 fundamentals - modelling the real world
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# 1 22-02-2004 , 02:49 PM
Registered User
Join Date: Feb 2004
Posts: 9

glass problem

I can't create a glass object with maya.
I need a tutorial: can you find this?:p user added image

# 2 26-02-2004 , 06:47 PM
sam201's Avatar
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Join Date: Jan 2004
Location: india
Posts: 17
use sampler info utility.


sam
# 3 26-02-2004 , 07:22 PM
dragonsfire's Avatar
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Join Date: Jan 2003
Location: AB, Canada
Posts: 550
load a glass shder from the shader library and reverse engeneer.
basicaly what I do is creat 2 blend color nodes and plug them into Phong color/transparency, then creat a sampleinfo node and conect it to each color node using "facing racio/color connection"

# 4 08-03-2004 , 10:04 PM
Darkware's Avatar
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Join Date: Oct 2002
Location: USA
Posts: 1,172
my website (look in sig...) has a Maya Downloads section that happens to have a glass shader on it. It was created using one of the old tutorials at aliaswavefront.com (now is just alias.com) I think they took that particular tutorial down (not sure really) but you can at least look at the shader from my site. There are directions there as well that will tell you where to place the shader file so you can access it through hypershade library.

If you want to look at how it's made, you simply right-click the shader swatch in hypershade and choose "graph" and it should graph all of the nodes in the lower section of hypershade that actually make the glass shader.

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