I am trying to render a series of bitmaps in Maya in order to import them to flash MX 2004. The result is excellent but I cannot achive (in the bitmaps background) the desired color... The Background that I use in my flash project (www.digitalabs.gr
) is (R:167, G:160, B:148). I tried to render my scene without a background, and the images have the Default background color that is Black. Is there a way, in Maya, to change that default background render color to (R:167, G:160, B:148)? I remember in 3d max there was an environmental setting that could do that, but in Maya I havent found it so far. Or, is there another technique in order to achieve the desired result?