ugh Phantom I will add one ..
no panick the lashes are just trial and eye balls too.
i tried geometry for that but i just dont like it coz its not that real ..
I will try reducing them and thinner maybe and diff shape..aahhh
Thankx michel for stopping buy ...I must say ur tutorial inspired me to do this ..am gona try finishing it...the body and stuff am going to be workiong on seperatly for the school project or I'll fail ugghh
jango ur model is great did you use a map grid at the begining fo rthe texturing?
Is it starting to look more similar or less?? evrytime am working and looking at pics I notice a ton of stuff ,they're probably mild but they're there..geezz I keep saying am gona move on ..I decided am going to do geometry for her hair
Yeah you gotta decide when to stop tweaking it , as it will drive you nuts!! My advice would be to start the hair then once you get that right you'll see your character take even better shape, then you can go back and tweak stuff you're not happy with.
My texture was done by taking a uv snapshot of the mesh into photoshop texture it and then back in again to adjust any stretching, the only real problem area was around the nostrils but that was rectified fairly quick!!
If you want to see a Uv snapshot of the mesh leave me your email and I'll send it to you with some more instructions if you get stuck
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