This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I tried exporting a simple Shading Network with Images as a Bump map and as a color noce but upon importing I only got a basic Blinn - stripped out of its added nodes
Somtimes I have had a problm when I dont highlight the proper nodes in the network when saving/export.
basicaly I highlight all except the light in the hypershader, then export.
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