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Old 25-03-2004, 06:37 AM   #1
stavs82
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Default blend shaping multiple objects

How do you go about blend shaping multiple objects under 1 blend shape. Im trying to get teeth to move with the mouth with the same blend shape as when I have the mouth open.
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Old 25-03-2004, 06:48 AM   #2
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You would have to use set driven key and get the blendshpe to drive the teeth as the mouth opened...
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Old 25-03-2004, 04:50 PM   #3
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OK thanks, Ive done that before, I was just hoping that there was a faster way and a more consistant way for it.
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Old 31-03-2004, 10:37 PM   #4
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Hi stavs82,

eh... this ofcause depends on if your teeth are a seperate object from the face... because then you could e.g. parent them to the jaw, if your character uses that...

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