Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 03-06-2004, 12:55 PM   #1
aether
Subscriber
 
aether's Avatar
 
Join Date: Apr 2004
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default repeating an animation

Hi, I need some help with repeating an animation sequence several times within a scene.

What i have is an 'atom' that i've modelled using nurb sphere's. i have created a bunch of electrons and attached them to nurb circles as motion paths.

So i have my animation of the electrons making one full revolution over 30 frames.

But what i'm having trouble with is that i want this 30 frame animation to repeat over and over, so that the atoms can be in say a 300 frame movie in which i zoom in and out etc and the electrons continually revolve around the nuclei.

If anyone can help me out that would be great
aether is offline   Reply With Quote
Old 03-06-2004, 02:09 PM   #2
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Take a look in the graph editor > Curves > Post infinity.. if you dont want it to loop forever, just copy and paste keyframes..
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote
Old 03-06-2004, 04:33 PM   #3
NitroLiq
Moderator
 
NitroLiq's Avatar
 
Join Date: Nov 2002
Location: New York
Posts: 2,133
Thanks: 0
Thanked 10 Times in 9 Posts
Default

Carstin,

Does this work the same way with motion path animations? I set up a simple test scene this morning (sphere attached to a circle serving as a motion path), thinking the same thing...post infinity but couldn't get it to work properly (wouldn't even show cycles after after setting up to view).
__________________
"Terminat Bora Diem, Terminal Auctor opus."
NitroLiq is offline   Reply With Quote
Old 03-06-2004, 06:21 PM   #4
caligraphics
Registered User
 
caligraphics's Avatar
 
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
Thanks: 0
Thanked 0 Times in 0 Posts
Default

hmmm dunno if it works with Motion paths ..
__________________
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
caligraphics is offline   Reply With Quote
Old 03-06-2004, 10:01 PM   #5
kbrown
Moderator
 
kbrown's Avatar
 
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Thanks: 0
Thanked 8 Times in 8 Posts
Default

i'd forget about motion paths here... aren't the rotating stuff doing perfect circles? if so, i'd adjust their pivot to the center of rotation and just key the rotations with post infinity or write expressions for them...
__________________
Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
kbrown is offline   Reply With Quote
Old 03-06-2004, 10:14 PM   #6
doodle
Registered User
 
doodle's Avatar
 
Join Date: Nov 2002
Location: London
Posts: 1,292
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Cant you just use the Trax editor.
__________________
Yeah, but no but yeah but no....
doodle is offline   Reply With Quote
Old 04-06-2004, 03:46 AM   #7
aether
Subscriber
 
aether's Avatar
 
Join Date: Apr 2004
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default

thanks guys, i used the post infinity->cycle, on my aniamtion.. worked sweet.... and it does work on motion paths(so to speak) I just used the PI cycle on the actual object attached to the path.

Once again... thanks
aether is offline   Reply With Quote
Old 04-06-2004, 01:06 PM   #8
NitroLiq
Moderator
 
NitroLiq's Avatar
 
Join Date: Nov 2002
Location: New York
Posts: 2,133
Thanks: 0
Thanked 10 Times in 9 Posts
Default

Ah, good to know...I'll have to take another look at that.
__________________
"Terminat Bora Diem, Terminal Auctor opus."
NitroLiq is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
apache WIP andrew_sorensen Work In Progress 9 23-12-2010 10:22 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.