Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 07-06-2004, 05:04 AM   #1
painterdan
Registered User
 
painterdan's Avatar
 
Join Date: Mar 2004
Location: Seattle, WA
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Default my mech

Hey...I did this while in school(HS)...just taught myself the basics of Rhino...as of now I am trying to figure out how to take the file and convert it into Maya...but just wanted to share :o
Attached Thumbnails
 
painterdan is offline   Reply With Quote
Old 07-06-2004, 05:12 PM   #2
murph
Subscriber
 
murph's Avatar
 
Join Date: Mar 2004
Location: ENGLAND
Posts: 404
Thanks: 0
Thanked 0 Times in 0 Posts
Default

V. Nice work, nice crisp lines, C of G looks good, very well modeled

Just a minor point , i would model a pair of stonking great big hydraulic rams for both the legs below the knee, it just looks like it wants to fall over (or are they modeled at the back can't see)

(writtting that seemed a bit petty)


Still think its REAL good though & thanks for sharing...

M
__________________
MURPH
murph is offline   Reply With Quote
Old 07-06-2004, 06:35 PM   #3
ransick
Subscriber
 
ransick's Avatar
 
Join Date: Feb 2004
Location: Amsterdam
Posts: 731
Thanks: 0
Thanked 0 Times in 0 Posts
Default

hehe looks nice!...going to model, texture, animate further in maya ?
__________________
...
ransick is offline   Reply With Quote
Old 07-06-2004, 08:34 PM   #4
painterdan
Registered User
 
painterdan's Avatar
 
Join Date: Mar 2004
Location: Seattle, WA
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Actually Murph I have a pair of wee little rams on the back of the legs...I was thinking about doing rams on the front...

ransick:

I really want to progress it through Maya...if I can figure out how to turn the Rhino file into a Maya file...

plus I need to learn how to texture

I get out of school in 3 days so I need to figure out how to get that big ole file off the school puter and stick it at home...
Attached Thumbnails
 
painterdan is offline   Reply With Quote
Old 07-06-2004, 08:39 PM   #5
painterdan
Registered User
 
painterdan's Avatar
 
Join Date: Mar 2004
Location: Seattle, WA
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Default

There are the lil rams in the back...

I wish I actually had been taught how to use Rhino and Maya...only been tinkering with both for the past month or two...that would of made it a easier...

***EDIT***
FYI if you look at the center torso(rotating part)...it is colliding with the back of the gattling gun on the chest...I have already fixed that....I saw them touching and realized I forgot to move back the bottom part of the hip/torso...so it's all fixed

***EDIT***
The mech is suppost to be belt fed from the 2 giant ammo boxes on it's back...but to my knowledge it is impossible to model a curved ammo belt in Rhino...I tried atleast 200 times...
painterdan is offline   Reply With Quote
Old 07-06-2004, 08:49 PM   #6
murph
Subscriber
 
murph's Avatar
 
Join Date: Mar 2004
Location: ENGLAND
Posts: 404
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Originally posted by painterdan
There are the lil rams in the back...
but to my knowledge it is impossible to model a curved ammo belt in Rhino...I tried atleast 200 times...
what i know about Rhino - you could write on the back of a stamp, but can you "duplicate transform?"

cheers M
__________________
MURPH
murph is offline   Reply With Quote
Old 07-06-2004, 08:59 PM   #7
painterdan
Registered User
 
painterdan's Avatar
 
Join Date: Mar 2004
Location: Seattle, WA
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I have no clue what you just said????

*confused*

I've only been playing around with the program for afew weeks, 5-10minutes per schoolday if im done with my Acad projects *blushes*
painterdan is offline   Reply With Quote
Old 07-06-2004, 11:15 PM   #8
murph
Subscriber
 
murph's Avatar
 
Join Date: Mar 2004
Location: ENGLAND
Posts: 404
Thanks: 0
Thanked 0 Times in 0 Posts
Default

hey dude,
in maya 5.0, if you group an object/s and then goto "edit" - "duplicate transform" the object will be duplicated, move/rotate the duplicated object,
hit Duplicate transform again (or the key "g") & the NEXT duplicated object will be the exact distance or rotation as the first object, you can use this for things like wheel nuts, if you divide 360 degrees into the amount of wheel nuts you want, move it, then dup-trans form, &, as long as your pivot point is the centre of the wheel you will get a pefect rotation everytime, of equal degrees. like on my model of the car.

If you want a quick tut, i'll knock one up for you.

cheers M - (clear as mud? )
__________________
MURPH
murph is offline   Reply With Quote
Old 09-06-2004, 06:14 PM   #9
painterdan
Registered User
 
painterdan's Avatar
 
Join Date: Mar 2004
Location: Seattle, WA
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Ahhh see I didn't know that Murph...I get what you're talking about though...thanks man...

Im in class right now looking around on rhino and cant see anything...typed in duplicate and transform and duplicate transform in the command box and all unknown commands...
painterdan is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.