I am still in the transfer from max to maya but am proficcient enough to fumble a model together, but the above info has been a great help. I got a bit confused abouth the proxy mesh thing but have sort of got the hang.
I model a low poly proxy mesh and texture and rig it, but can swap the proxy for a higher res version later on. Is this correct?
If so, how is the higer res on linked to the texture and rig etc?
Maya be a hard mistress, but I will tame her....I hope
Keep up the good work all you noobs, one day we will all be free
Cheers to the SM team
Somedays you are the pigeon, and others, the statue