Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-07-2004 , 04:10 PM
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anyone know how this was done?

Does anyone know how to do the neon type glow thing in the image below? i think it looks kool, (do you know a tutorial maybe?)


This is the image

Thanks, Matt

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# 2 04-07-2004 , 04:24 PM
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yeah, that's using a "ghost" shader which is pretty easy to make with a couple of utility nodes. The water shader I've made in my water tutorial at my site uses this technique.

# 3 04-07-2004 , 08:13 PM
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Imagination is more important than knowledge.

Last edited by NextDesign; 13-07-2004 at 03:49 PM.
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