I have gone so far as to create joins, give them CV's, give them IK handle, Make Selected Curves Dynamic, IK spline handle...and when I do the interactive dynamic, only the bones respond...not the polygons of a cylinder. The cylinder does not bend (for example).
I have tried to smooth skin the bones before or after the setup, but so far only the bones respond with no polygone surface effect. THANKS GUYS!
From the tutorial in MAYA I have done this:
Select Create > Curve CV Tool and trace a curve over the joints, clicking at each joint to create a CV. Press Enter at the end of the last joint.
With the curve selected, in the Dynamics menu set, select Hair > Make Selected Curves Dynamic.
Select Hair > Display > Current Position.
To attach the curve into the chain, in the Animation menu set, select Skeleton > IK Spline Handle Tool > .
In the IK Spline Handle Settings editor, turn off Auto Create Curve.
...the following follows but here I am lost:
Click the start joint.
Click the end joint.
Click the Current Position curve.
To select the follicle, do the following:
Select the curve.
Select the follicleShape node in the Attribute Editor.
Click the Select button at the bottom of the Attribute Editor.
In the follicleShape node, set Point Lock to Base.
To play the simulation, select Solvers > Interactive Playback.