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Old 24-09-2002, 08:12 PM   #1
kbrown
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Default BUG?!? PaintFX and semi-transparent objects

I ran into a weird problem. Let's say i make a nurbs plane and a sphere on top of it. Then I add some pfx grass on the plane and render -> it's ok...an example follows:



But if you paint a tranparency map to the sphere the pfx sees the whole sphere transparent thus showing the grass through the whole object:



Isn't that weird? Do you get the same results? I think it's a bug.
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Old 24-09-2002, 08:22 PM   #2
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is this in version 4 or 4.5 kari?
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Old 25-09-2002, 08:48 AM   #3
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Just talked to a fellow mayaer and it seems to happen in both version. Can you verify?
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Old 25-09-2002, 08:49 AM   #4
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ok ..ill have a look today...just off to work, ill let you know
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Old 27-09-2002, 08:40 AM   #5
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sorry kari I was thinking that I answered this post yesterday doh..... yes indeed you are right ...when you paint a tranparency map to the sphere this does infact happen, well it did in mine!

how utterly wierd! there has to be a way around this... how wierd
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Old 27-09-2002, 12:17 PM   #6
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Well, the only way I can figure around this is to render separate layers (one with a correct mask) and composite with photoshop or something...
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