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Old 02-08-2004, 02:51 PM   #1
vagyb
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Default Problem wit Union neck and head

in the begining of vedio 3, after i convert the head and neck to polygons, and select them to do union they disapear :|. what am i doing wrong.


// Warning: Cannot perform boolean operation for geometrical reasons : Check intersection on crossing Object border. //
// Result: polySurface1 polyBoolOp1 /
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Old 02-08-2004, 03:07 PM   #2
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Sounds like the too parts of the geometry are:

1) not intersecting completely

2) Normals are not facing the same way on both head and neck.

Post a pic up so i can see.
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Old 03-08-2004, 01:32 AM   #3
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wat did u mean by normals are not facing the same way on both head and neck..

and here is the screenshot before and after i press union.
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Old 03-08-2004, 01:34 AM   #4
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this is after i press union
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Old 03-08-2004, 05:27 PM   #5
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so yep, any1?
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Old 03-08-2004, 07:07 PM   #6
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i think kurt is correct when he says that the two parts are not fully intersecting...

i am currently working on the same tutorial and i have encountered the same problem before.

if you are only looking at your side view trying going into perspective view to get a view of the intersection at all angles before trying to using the boolean command.

goodluck.
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