Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 09-08-2004 , 05:52 PM
WideBoy's Avatar
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Join Date: Mar 2004
Posts: 55

Making a drop of blood

How do i make a stain and a dropp of blod on a meat hook?
I am making a pic for a little sick buddy of mine. if the question is kind a not understandeble just say so.

# 2 09-08-2004 , 08:41 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
I would model the hook as well as the droplet of blood. Then use a texture map with a bump and specular map to create the stain of blood on the hook. The blood drop itself could use a Blinn shader with hard specularity and some reflectivity to get the right effect.

# 3 11-08-2004 , 10:47 AM
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Join Date: Oct 2003
Location: Oman
Posts: 42
you may do it using different methods .. you can your texture and bumb maps for that .. but if you want to animate it then you can do it wiht pacrticles ...but it wont look as nice as if you actually model the drop of blood then use deformers with some keyframing

hope this helps


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