Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 29-09-2002, 01:30 AM   #1
timur04
Registered User
 
Join Date: Sep 2002
Posts: 49
Thanks: 0
Thanked 0 Times in 0 Posts
Default Guess who am I ?

http://www.geocities.com/evansus/car.jpg
THIS LINK WONT WORK, U HAVE TO COPY PASTE IT INTO INTERNET EXPLORER

Hello. This is about 2 days of work and my first detailed model in Maya. Im happy with it, in Maya, things just work, unlike in 3dsmax. Anyway, i had a quick question.. how do i pick a line of a NURBS surface and make it a CV curve? Ive done it before, but cant remember how. I guess im just as dumb as this dancing banana !


:banana:

Last edited by timur04 : 30-09-2002 at 01:35 AM.
timur04 is offline   Reply With Quote
Old 29-09-2002, 04:08 AM   #2
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Select the isoparm, and under Edit Curves > Duplicate Surface Curve.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 29-09-2002, 12:28 PM   #3
Protheus
Registered User
 
Protheus's Avatar
 
Join Date: Sep 2002
Location: Beyond Oblivion
Posts: 471
Thanks: 0
Thanked 5 Times in 5 Posts
Default

SO you modeled this with nurbs ?

What was you begin object ?
__________________
The Important Thing is NOT to Stop Questioning.
--- Albert Einstein ---
www.ProtheusWorld.tk
Protheus is offline   Reply With Quote
Old 29-09-2002, 03:41 PM   #4
timur04
Registered User
 
Join Date: Sep 2002
Posts: 49
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I used birails which made nurb surfaces. For the inside Ill use poly modeling. BTW, the car is a Porsche Boxter !
timur04 is offline   Reply With Quote
Old 29-09-2002, 03:42 PM   #5
timur04
Registered User
 
Join Date: Sep 2002
Posts: 49
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanx mtmckinley !
:banana:
timur04 is offline   Reply With Quote
Old 29-09-2002, 04:45 PM   #6
Roman
Supreme Being
 
Roman's Avatar
 
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
Thanks: 0
Thanked 1 Time in 1 Post
Default

it does resemble a porsche.. nice start man.. :p
Roman is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletinŽ Copyright © 2000-2015, Jelsoft Enterprises Ltd.