heres a game model for UT2004 Im working on at the moment. after I'm dont with it, you will be able to fly it around in game. or as soon as the mod go's into Bata
The craft it self is in triangles is 2021 polys, but UT2004 can handle over 30,000 polygons because it splits up the CPU usage between The video card and the Ram, after the game loads up (lets just say this model) gets loaded in, that’s it, the coding takes over, the vehicles get stored on the card and the Map lodes in to the ram or cache, that’s why it helps to have a kick ass card.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off