Ransick: yeah, some of the emitters aren't listening, but that shouldn't be a prob.
Twist: I think the topic said it all
:p It was but a quick workop, nothing fancy... yet. I'll render something in the evening or tomorrow, but I'm a bit ill right now.
The instanced particle bullet are just simple cubes with a pointy nose, and the cannon itself and the original bullet (just 1) are animated