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Old 30-09-2004, 06:54 PM   #1
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I'm pretty new to maya so any input would be great. I've tried working with the normals buti don't have much luck.
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Old 30-09-2004, 06:57 PM   #2
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the car is modeld completely in polygons. I haven't ventrued much into nurbs yet.
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Old 30-09-2004, 07:35 PM   #3
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It's a bit hard to see in that lighting. Could we see a nice bright render or screen grab?
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Old 01-10-2004, 02:59 AM   #4
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i figged with the lighting a bit does this help?
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Old 01-10-2004, 06:20 AM   #5
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looking good, keep it up.
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Old 01-10-2004, 06:56 AM   #6
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Kill the high reflection on the floor.

Nice start, keep it going.
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Old 05-10-2004, 02:49 AM   #7
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I've started playing with the color
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Old 05-10-2004, 03:16 AM   #8
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Played around with the color a little bit more and added a sky to the camera. I would like to make the car smoother does anyone have any ideas on how to go about doing that?
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Old 05-10-2004, 03:20 AM   #9
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If it's Polys, change it to Sub-D's. That will smooth it out. Then you can reconvert it back to Poly's if ya want.
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