Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 01-10-2004, 08:40 PM   #1
Turbo Dan
Subscriber
 
Join Date: Aug 2004
Posts: 515
Thanks: 0
Thanked 0 Times in 0 Posts
Default help with animation snapshot *pic*

i made this spiral railing and i cant figure out how to make all four sides into one solid object and close off the end caps of the poly.

and how do you get rid of thoes blue cages?

please help

Turbo Dan is offline   Reply With Quote
Old 01-10-2004, 09:15 PM   #2
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Don't use a Nurbs Square. Or, if you want to use it, attach the four sides together first. That's why the result is seperated.

Or, attach the polygon result together and merge the vertices and such.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 01-10-2004, 09:22 PM   #3
Turbo Dan
Subscriber
 
Join Date: Aug 2004
Posts: 515
Thanks: 0
Thanked 0 Times in 0 Posts
Default

thanx for the fast reply, im trying to use a polygon square and its telling me there are no curves to animation sweep.

and i can't seem to figure out how to close up the nurbs square

Last edited by Turbo Dan : 01-10-2004 at 09:25 PM.
Turbo Dan is offline   Reply With Quote
Old 01-10-2004, 09:40 PM   #4
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

a poly square won't work because it has to be a curve (nurbs). To attach the 4 sides together, use Edit Curve > Attach. In the options, use the Connect option instead of Blend. Do this for the first 3 corners. For the 4th, it won't work. you'd have to use Open/Close Curve for the last corner.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 01-10-2004, 10:12 PM   #5
Turbo Dan
Subscriber
 
Join Date: Aug 2004
Posts: 515
Thanks: 0
Thanked 0 Times in 0 Posts
Default

when i use the attach curves operation it makes it into a nurbs circle, i was gonna try and keep it in the form of a square if i could.

or am i doing it wrong?
Turbo Dan is offline   Reply With Quote
Old 01-10-2004, 10:17 PM   #6
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

sounds like Blend is on in the options. Use Connect instead.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 01-10-2004, 10:20 PM   #7
Turbo Dan
Subscriber
 
Join Date: Aug 2004
Posts: 515
Thanks: 0
Thanked 0 Times in 0 Posts
Default

yeah, blend was on, thanx a bunch
Turbo Dan is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
apache WIP andrew_sorensen Work In Progress 9 23-12-2010 10:22 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.