Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 08-10-2004, 11:01 AM   #1
deathwish
Subscriber
 
Join Date: Sep 2004
Location: UK
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
Default total newbie

Guys if i have a ball of fur jumping through a hoop of fire how do i make the ball set alight when it passes through the hoop?
deathwish is offline   Reply With Quote
Old 08-10-2004, 12:05 PM   #2
deathwish
Subscriber
 
Join Date: Sep 2004
Location: UK
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
Default

If i try to add any fire effect at the point of passing through the ring it stays there when the animation starts again and the ball remains on fir throughout, any ideas how to have this just happen from the point it passes through?
deathwish is offline   Reply With Quote
Old 08-10-2004, 12:47 PM   #3
goosemage
Registered User
 
goosemage's Avatar
 
Join Date: Dec 2003
Location: USA
Posts: 50
Thanks: 0
Thanked 0 Times in 0 Posts
Default

You could just render the ball not on fire up until when it is supposed to light on fire. Then render the rest with it on fire, and put them together in a compositing or animation program.
goosemage is offline   Reply With Quote
Old 08-10-2004, 12:49 PM   #4
deathwish
Subscriber
 
Join Date: Sep 2004
Location: UK
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Good idea i will try that - i'll let you know how i get on.

Cheers.
deathwish is offline   Reply With Quote
Old 08-10-2004, 02:19 PM   #5
deathwish
Subscriber
 
Join Date: Sep 2004
Location: UK
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
Default

If i try to add any fire effect at the point of passing through the ring it stays there when the animation starts again and the ball remains on fir throughout, any ideas how to have this just happen from the point it passes through?
deathwish is offline   Reply With Quote
Old 08-10-2004, 02:24 PM   #6
Alan
Moderator
 
Alan's Avatar
 
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Thanks: 0
Thanked 5 Times in 5 Posts
Default

you need to key the animation to start at the correct point.

It will be under something like "emitter>>rate".

Alan
__________________
Technical Director - Framestore

Currently working on: Your Highness

IMDB
Alan is offline   Reply With Quote
Old 08-10-2004, 07:48 PM   #7
deathwish
Subscriber
 
Join Date: Sep 2004
Location: UK
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Well here is my first attempt.....its a start - bare in mind i have never really done anything properly in 3d.
http://www.nathan.gowan.btinternet.co.uk/Aghhhh.mpg
deathwish is offline   Reply With Quote
Old 08-10-2004, 11:33 PM   #8
goosemage
Registered User
 
goosemage's Avatar
 
Join Date: Dec 2003
Location: USA
Posts: 50
Thanks: 0
Thanked 0 Times in 0 Posts
Default

It looks good to me, but the frames before it is on fire plays very slow for me. Maybe those frames have a delay?
goosemage is offline   Reply With Quote
Old 09-10-2004, 05:19 AM   #9
Phopojijo
Registered User
 
Join Date: Aug 2004
Posts: 408
Thanks: 0
Thanked 0 Times in 0 Posts
Default

My only major critique would be to have the particle emitter on the ring start BEFORE all the events take place, to leave some time for the fire on the ring to build so it won't look like the fire just got ignited.
Phopojijo is offline   Reply With Quote
Old 09-10-2004, 07:22 AM   #10
deathwish
Subscriber
 
Join Date: Sep 2004
Location: UK
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks for your feedback guys - i am trying - getting there gradually

Last edited by deathwish : 09-10-2004 at 08:10 AM.
deathwish is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.