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Old 28-10-2004, 07:16 PM   #16
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I always thought nuclear fallout shelters didn't have too much nuclear waste lying around in barrels.
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Old 28-10-2004, 07:38 PM   #17
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yeah you know I think you are right about that but this is kind of a NOT REAL PLACE !!! just kind of imaginary future underground PLACE.
I will definately have to think very carefully about my title of my next piece.
Oh progress shot...brighter still
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Old 28-10-2004, 09:42 PM   #18
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Lighting looking good, lots of real quick progress. As for the nuclear waste... well we're all familiar with the stupidity of current governments and organisations, y shud the future be any different?
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Old 29-10-2004, 01:02 AM   #19
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Maybe abandoned shelter would be a better title?

But i like the progress. Im sticking to adding some objects, We see barrels in one corner... cant there be more barrels? And maybe the glowing stuff should flow into a krack and seep around a little.
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Old 29-10-2004, 10:31 AM   #20
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o.k guys brighter still more detail..extra barrels (twisted dragon) more diffuse on the brick walls and more of a bump..walls a bit shiny though. Still getting that black triangle (bottom )
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Old 29-10-2004, 11:05 AM   #21
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cant get my maya vector to work properly so you guys will have to do with this lame photoshop version i did (wireframe) for those that wanted
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Old 29-10-2004, 03:34 PM   #22
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o.k got a better look on the walls now by mapping the specular with a fractal
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Old 29-10-2004, 09:18 PM   #23
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i like it a lot it reminds me of the game fallout 2
keep up the good work man.
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Old 30-10-2004, 01:51 AM   #24
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the problem witht he black triangle seems to always be in the spot with the manhole. I suggest inspecting those edges carefully, i think you have a rogue vertice.
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Old 30-10-2004, 12:03 PM   #25
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Thanks twisted dragon I would of inspected but i have now killed the tunnel and replaced with what is going to be some serious industrial nuclear reactor thing! with lots of pipes and toxic bottles....heres a screeny
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Old 30-10-2004, 02:19 PM   #26
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a higher view
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Old 30-10-2004, 02:38 PM   #27
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Im sure its great but I just cant tell what is in the pictures at all.. The screenies are just way too dark.. I have viewed them on 2 different systems to ensure it wasnt my setup..
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Old 30-10-2004, 02:42 PM   #28
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yeah still got to sort the lighting ..i do however want to keep a dark cold industrial underground type lighting set up , but will increase the lighting.I imagined players running around inside using gun torches and mussle flashes to illuminate and reflect the scene. I personally feel a darker room looks way cool in a multiplayer map or straight 1 player when its illuminated by torches and stuff.
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Old 30-10-2004, 03:29 PM   #29
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got a nice glow off the waste now
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Old 30-10-2004, 04:39 PM   #30
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pretty much finished now guys could be a bit brighter but i quite like the mood
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