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Old 01-11-2004, 05:26 AM   #1
Lifire
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Default Mental Ray Render Error

When trying to render a specific scene using mental ray (and only with mental ray), I get this error: "Error: (Mayatomr.Geometry) : LeftHandShape, non-quadrilateral face in subdivision surface base mesh not supported, ignored."

The rendering process does not stop, but it only renders a black screen (blank).

Could someone please explain to me what this error means and how I would go about fixing it?

Thank you.
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Old 04-11-2004, 05:14 PM   #2
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I believe it is because Mental Ray does not support subd's. Try this...put a nurb and a poly object next to the subd, some lights, and render...
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Old 04-11-2004, 05:32 PM   #3
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Originally posted by Minstrel
I believe it is because Mental Ray does not support subd's. Try this...put a nurb and a poly object next to the subd, some lights, and render...
MR supports subDs, they just need to be all quads to be renderable
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Old 04-11-2004, 10:08 PM   #4
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When you say this, you mean that all faces have to be 4 sided?

So I would have to go through and make sure all the faces have 4 sides on my object?
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Old 05-11-2004, 12:50 AM   #5
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yes
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