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Old 05-11-2004, 05:46 AM   #1
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Default Shiko WIP

My little Elfin guy has been put to one side. My little bro has finally given me an image to work with. I've been nagging him for quite some time now. The only thing that got him going is kurt's character challenge!

Oh well, here it is.
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Old 05-11-2004, 05:48 AM   #2
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and my progress so far... got assignments (non-maya) due in tomorrow so I best at the very least have a look at the paper. Chances are i'll be back working on this before long
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Old 05-11-2004, 06:22 AM   #3
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Good start so far...
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Old 05-11-2004, 09:47 AM   #4
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and some more...
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Old 05-11-2004, 09:48 AM   #5
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always helps if i post the pic
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Old 05-11-2004, 01:25 PM   #6
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Lookin gd bro

... but if ur modeling it to the proportions on my image , then the only thing i would say is that the torso is a bit stretched ... i drew it to about '6heads' tall , ur proportions look as if they are about "7heads"

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Old 06-11-2004, 12:51 AM   #7
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Well now its got a head to start counting head heights by... If u want it exactly the way u draw it then at least give me some front and side sketches...

C&C please. built the whole model on a low poly count. 1600 at present with hands left to go. So I haven't quite got as many lines as i'd like to. mite post the unsmoothed version soon.
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Old 06-11-2004, 12:54 AM   #8
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don't know why it won't post the images...
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Old 06-11-2004, 12:57 AM   #9
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and the low poly version
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Old 06-11-2004, 01:04 AM   #10
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Originally posted by Kerosene
and the low poly version
where?
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Old 06-11-2004, 01:10 AM   #11
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This cud get really annoying... is it because all the file names are the same?
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Old 06-11-2004, 08:20 PM   #12
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and now the hands are done, along with some tweaks to overall body shape and proportions. time for her clothes and gear
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Old 06-11-2004, 08:48 PM   #13
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Looking good, I really like the concept. One minor crit, the fingers should not be the same leanghs.
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Old 07-11-2004, 01:39 AM   #14
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thanx chicken, looking at the fingers in my workspace they seem fine. rendered them from some different angles, look dodgy. going to have to look into this one
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Old 10-11-2004, 02:31 AM   #15
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Right then, had a real play around with the model. Rigged it, found lots of modelling flaws. in particular an elusive 5 side that wudn't behave. found some more proportion problems.

So it was back to modelling again. hopefully i got it close enough now. any C&C?
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