I don't understand. I render without any lights in the scene and I get that dull globally lit render. I add a few lights and no matter if I use hardware, software, mental ray, etc... I get a solid blackrender. Something is rendering because I get an alpha channel. What gives?
I understand the default lighting. The lights I dropped in were both area lights with the default settings. I translated them in the lighting view so I know the subject is being lit. Plus there is an alpha channel in the render.
I did not adjust the fall off from their default settings so I can try that.
good to know! I've spent so much time learning modeling and animation that I suck terribly at texturing and lighting. I really really want to achieve that eye-gouging super reflective look complete with glows and flares. Alot like the new bot of Feng's you posted.
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