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Old 08-10-2002, 05:41 AM   #1
timur04
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Hello. Ive been trying to port my Maya model into 3dsmax for over a week now.. I need help ! : ( From maya, how can i export as an .obj ?? Everyone else tells me i can but I only see the option to export it as .mb and .ma and .mov !!! What am i dong wrong?
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Old 08-10-2002, 05:59 AM   #2
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you need to load the .obj exporter plugin... Under Windows > Settings and Preferences > Plugin Manager.

Find the objexport plugin and load it.

For Max, you'll obviously need the .obj importer.
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Old 08-10-2002, 06:14 AM   #3
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wow, thank you
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Old 11-10-2002, 02:20 PM   #4
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On a related question: Is there a .obj exporter that will export bones, contraints, textures, groups, etc, etc? I know of that polytrans but thats too expensive... Its not worth paying hundreds for a few model exports!
The groups option on export doesnt seem to work, because it doesnt export any groups... whats that about?
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