Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 24-01-2005, 07:07 AM   #16
Aidan
Registered User
 
Aidan's Avatar
 
Join Date: Jan 2005
Location: Sydney
Posts: 66
Thanks: 0
Thanked 0 Times in 0 Posts
Thumbs up

thats an awesome model. Facial expression looks a little dopey though, or is that the standard neutral facial expression?
Aidan is offline   Reply With Quote
Old 24-01-2005, 07:12 AM   #17
DanaScully
Subscriber
 
DanaScully's Avatar
 
Join Date: Mar 2004
Location: Miami, Fla
Posts: 149
Thanks: 0
Thanked 0 Times in 0 Posts
Default

for some reason the pics after the inital face don't want to show up
DanaScully is offline   Reply With Quote
Old 24-01-2005, 12:00 PM   #18
Element_Khaos
Registered User
 
Element_Khaos's Avatar
 
Join Date: Jun 2003
Posts: 182
Thanks: 0
Thanked 0 Times in 0 Posts
Default

just out of curiosity were you a soldier? or do you just have awesome reference pics?
Element_Khaos is offline   Reply With Quote
Old 25-01-2005, 05:05 AM   #19
mclimer
Registered User
 
Join Date: Feb 2003
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Another small update. Working hard to get his equipment finished up. I got the majority of his harness done, not it's on to the detail work, and the ammo pouches.

Khaos - Everything modeled off reference, but to find out what kind of equipment they use, I have been talking with my cousin. He was in the Rangers for about 4 years, so he's acting as my personal military consultant.

Aidan - I try to model as little expression into a characters face as possible. That way, when I do my morph targets, I'm working with a blank slate.


mclimer is offline   Reply With Quote
Old 26-01-2005, 06:36 AM   #20
SNIPER-X
Registered User
 
Join Date: Jan 2005
Location: Northern California.
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Man i could sure use a great talented guy like you on my mod for the game "STALKER Shadow of chernobyl".

Excellent work!
SNIPER-X is offline   Reply With Quote
Old 29-01-2005, 11:37 PM   #21
mclimer
Registered User
 
Join Date: Feb 2003
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Finally got a day off, and got to get some work done. Trying to get the pants worked out. Most of the upper body is done, and I'm pretty pleased with it. Thanks again for the crits and comments, keep em comming.

mclimer is offline   Reply With Quote
Old 29-01-2005, 11:51 PM   #22
Element_Khaos
Registered User
 
Element_Khaos's Avatar
 
Join Date: Jun 2003
Posts: 182
Thanks: 0
Thanked 0 Times in 0 Posts
Default

wowowowowoow very very cool. the only thing i gotta say is that i think the pants should stick out more where they hit the boots, they should be a little baggier i think. other than that great work, keep it up!
Element_Khaos is offline   Reply With Quote
Old 03-02-2005, 01:58 AM   #23
mclimer
Registered User
 
Join Date: Feb 2003
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Hey, thanks for the posative feedback. I went ahead and fixed those pants. I think they look a lot better now. I'm also playing with some basic shaders and lighting. Please feel free to continue the crits. I could really use the feedback.
Attached Thumbnails
 
mclimer is offline   Reply With Quote
Old 03-02-2005, 07:04 PM   #24
Jay
Senior Modeler - Framestore
 
Jay's Avatar
 
Join Date: Feb 2003
Location: UK
Posts: 6,234
Thanks: 39
Thanked 425 Times in 381 Posts
Default

Mclimer
Overall its neat. My only crit is the nose, the nostrils look a little deep/high and the filtrum(skin between the nostrils) could do with being a little wider. Thats all.

_J
Jay is offline   Reply With Quote
Old 12-02-2005, 04:15 AM   #25
Element_Khaos
Registered User
 
Element_Khaos's Avatar
 
Join Date: Jun 2003
Posts: 182
Thanks: 0
Thanked 0 Times in 0 Posts
Default

what jango said awesome. except maybe the boots, im not sure if thats how they are suppose to go but it looks like they are high heels really really good work tho man

Last edited by Element_Khaos : 12-02-2005 at 05:36 AM.
Element_Khaos is offline   Reply With Quote
Old 13-02-2005, 12:33 PM   #26
FubaR
Registered User
 
FubaR's Avatar
 
Join Date: Jun 2004
Posts: 279
Thanks: 0
Thanked 0 Times in 0 Posts
Default

yeeeee...damn nice work...where do you want to use this guy?
still-picture or an animation ?
__________________
The Minas Tirith Project - Building Modeler
Minas Tirith Project - Homepage
FubaR is offline   Reply With Quote
Old 13-02-2005, 11:58 PM   #27
mclimer
Registered User
 
Join Date: Feb 2003
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks for the posative feedback. I went ahead and did some more with the textures. Sorry if they're not great, but I hate texturing, and kind of suck at it. I'm really pleased with the final results.

As for what I plan to do with this guy, he's gonna be rigged, and posed, then set up for a turntable for my demo reel.
Attached Thumbnails
 
mclimer is offline   Reply With Quote
Old 14-02-2005, 01:49 AM   #28
Element_Khaos
Registered User
 
Element_Khaos's Avatar
 
Join Date: Jun 2003
Posts: 182
Thanks: 0
Thanked 0 Times in 0 Posts
Default

how about a nice gi joe scar across his face? or at least some wear and tear ya know? he looks fresh out of boot camp :p seriously though man this model is amazing. keep up the good work.
Element_Khaos is offline   Reply With Quote
Old 14-02-2005, 03:48 AM   #29
Aidan
Registered User
 
Aidan's Avatar
 
Join Date: Jan 2005
Location: Sydney
Posts: 66
Thanks: 0
Thanked 0 Times in 0 Posts
Default

nice. Could we see a close up of the face? atm its looking a little untextured and as was already said, more wear needed.

whats the deal with people putting their models on little discs?
Aidan is offline   Reply With Quote
Old 15-02-2005, 12:48 AM   #30
NextDesign
Technical Director
 
NextDesign's Avatar
 
Join Date: Feb 2004
Posts: 2,982
Thanks: 33
Thanked 532 Times in 471 Posts
Default

Whats that white thing on his boot?
__________________
Imagination is more important than knowledge.
NextDesign is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.