Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 31-01-2005, 08:20 PM   #1
PacManiac
Registered User
 
Join Date: Dec 2004
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Default Emit upon death

Hello all, I'm wondering how to make particles emit other particles when they die? Just can't figure it out, would be very appreciated for any help..

Thanks!
PacManiac is offline   Reply With Quote
Old 31-01-2005, 11:09 PM   #2
alienscience
Subscriber
 
alienscience's Avatar
 
Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
Thanks: 0
Thanked 5 Times in 5 Posts
Default

If you can, try to check out the rain tutorial. I think it has something in it that emits particles when the rain hits the ground. But that might just be a particle collision event. Oh well, someone really smart and knows alot will help more than me.
alienscience is offline   Reply With Quote
Old 01-02-2005, 09:15 AM   #3
PacManiac
Registered User
 
Join Date: Dec 2004
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks, don't think I can download stuff here yet. Tried earlier when I was trying to get my poor wittle brain around something else. : /

Cheers anyway! : )
PacManiac is offline   Reply With Quote
Old 01-02-2005, 11:21 PM   #4
alienscience
Subscriber
 
alienscience's Avatar
 
Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
Thanks: 0
Thanked 5 Times in 5 Posts
Default

Thats too bad. I dont know why no one else is replying, they usually are pretty fast with giving out help. Hmmmmmm
alienscience is offline   Reply With Quote
Old 03-02-2005, 06:55 AM   #5
mhcannon
Subscriber
 
mhcannon's Avatar
 
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Thanks: 0
Thanked 9 Times in 8 Posts
Default

I'm still learning dynamics, but I don't think it can be done. I think alienscience is correct that it would have to be a collision event.

From Maya's help:
You can also make particles split, emit new particles, die, or run a MEL script when they collide with geometry.

Either that or maybe it could be with MEL... but I haven't even dipped my toe in that yet.
__________________

AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
mhcannon is offline   Reply With Quote
Old 03-02-2005, 09:22 AM   #6
Alan
Moderator
 
Alan's Avatar
 
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Thanks: 0
Thanked 5 Times in 5 Posts
Default

if(particleShape1.age >= particleShape1.finalLifespanPP)
{
print("dead particle\n");
//do something here
}

Enter that as a runtime expression on the particleShape and that should do it. You can then use that even as a time to spawn more particles or get the world position of the dead one and spawn from there or whatever.



Alan
__________________
Technical Director - Framestore

Currently working on: Your Highness

IMDB
Alan is offline   Reply With Quote
Old 03-02-2005, 12:40 PM   #7
PacManiac
Registered User
 
Join Date: Dec 2004
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Thanks, pardon my very limited knowledge of particles here but what's the command to emit (where the particle die in my case)?

Can't find anything about that anywhere..
PacManiac is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.