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Old 09-02-2005, 11:26 PM   #1
edoplaza
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Default circular fillet

Hi Everybody,

I've just finished this trim/circular fillet tutorial:

http://www.animagraph.com.br/DeathBr...m_Tutorial.htm

and everything was pretty ok. However, when I rendered the scene I noticed some undesirable lines at the top of the piston. How can I avoid them? what went wrong?

Thanks

Eduardo
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Old 09-02-2005, 11:35 PM   #2
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well, I tried to attach an image here (25kb) but it didn't work!
sorry! I'll try to fix it as soon as possible.

Eduardo
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Old 09-02-2005, 11:53 PM   #3
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I can't see your images, but I'm thinking it has to do with tessellation. you can find some info here - http://forum.simplymaya.com/showthre...d+Tessellation
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Old 10-02-2005, 12:04 AM   #4
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Thank you, I tried to attach a file but it didn't work! How can I do that? it's a 25 kb jpeg file

Eduardo
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Old 10-02-2005, 12:06 AM   #5
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well, it worked!

Now you can help me.... :-)
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Old 10-02-2005, 12:27 AM   #6
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yep, tessellation.
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Old 10-02-2005, 12:37 AM   #7
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Ok, I used the suggested settings:

on render > set NURBS tessellation > option box

Curvature Tolerance: Highest Quality

U division Factor: 5000
V division Factor: 5000

Wich parameters should I change?



Eduardo
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